Finally got the first draft of Ghosts in Darkness complete. It's the introductory scenario that will be in Machinations, the Nova Praxis GM guide.
It took longer than I'd hoped because I've been running a playtest as I've been writing it, and scheduling conflicts have made getting play time in rather difficult of late.
I've got a few little tweaks to make, and a few NPCs to stat up, and then it will be ready to release to playtesters.
I've also been in the process of pulling a lot of other strings together for future projects. I can't talk much about those yet, but expect to hear at least two big announcements by the end of the year.